Overview

A collection of our repeatable experiences, microcopy and UI templates.

particular way in which something is done, is organized, or happens:


Patterns is a very interchangeable term. You could almost argue that a design system is simply a collection of patterns. This isn't very clear or helpful in identifying what we document, so how do we best articulate our best practice approaches and user experiences in our design system?


We identified types of patterns.


Compared to components that reflect what we have built, patterns are identified as best practice and what we aim to achieve. Most importantly, a pattern must be repeatable.

Types of patterns we have identified:

  • UI Patterns: Best experience for an identified user goal.
  • Microcopy Patterns: Best practice for labeling and written explanations embedded in the UI.
  • Layout Patterns: Best practice for creating visual and information hierarchy.
  • Starter Layouts: Toolkit of starting points with best practices embedded.

UI Patterns

Layouts

Microcopy Patterns

Starter Layouts